



OUR SERVICES
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Commissioned artwork in a variety of mediums
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2D and 3D CAD modeling
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Project visualization, ranging from concept renderings to production shop drawings
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Product design services through all project phases
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Production management
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Prototyping - using digital fabrication as a means to rapidly prototype and test ideas - 3d printing, CNC routing, CNC plasma cutting
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Assembly planning
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Fabrication - With vast capabilities to fabricate using a variety of material options in house, and connections to a diverse network of 3rd party manufacturers, we will tackle projects over a wide range of scope and scale. Available fabrication services include: woodworking, metal fabrication, CNC routing, CNC plasma cutting, 3d printing, as well of a host of additional hand manufacturing processes such as casting, mold-making, foam cutting, paint and finish work, electronics systems, etc.
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Part manufacturing: small run and one-off part manufacturing to client specs
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Digital prototyping and interactive electronics - microcontroller programming for sensory, environmental, and a variety of other inputs and outputs.
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Computational design solutions: using tools like Grasshopper with Rhino to rationalize design solutions that wouldn’t otherwise be possible
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Commercial aerial videography: FAA Part 107 licensed commercial drone pilot


WHO AM I?

RICKEY CRUM | Rickey is an award-winning artist, designer, fabricator, experience maker, and higher-education instructor with nearly 20 years of multidisciplinary creative experience spanning art, design, and architecture. He holds a Bachelor of Science in Architectural Studies (2007) and a Master of Architecture (2009) from The University of Texas, with additional academic study in Aerospace Engineering.
In partnership with collaborators, Rickey co-founded the location-based immersive entertainment concept Department of Wonder. As Head of Fabrication, he led the design and production of the built environment, overseeing technical planning and coordination while also developing one-off interactive exhibits, including animatronics and microcontroller-driven experiences. Within just months of opening in October 2022, Department of Wonder gained international recognition across a range of publications, highlighted by a first-place win in the Blooloop Innovation Awards for Storytelling.
Rickey is also the founder of Haptic Workshop, a studio dedicated to solving unconventional design challenges with a focus on immersive and interactive art and entertainment. Through Haptic, he has collaborated with clients such as Google, Coke Zero, GM, and Netflix, just to name a few. The studio’s mission centers on leveraging advanced digital fabrication tools and design technologies to explore the intersection of art, design, and making—an approach Rickey developed through his work as a senior architectural designer at CallisonRTKL and as a teaching lab manager and adjunct faculty member in SMU’s Master of Arts in Design and Innovation program.
He began his work in entertainment at Billings Productions, where he served as Operations Coordinator and Director of Special Builds, leading the design and fabrication of life-sized animatronic dinosaurs for museums and zoos worldwide. Rickey’s practice bridges traditional and emerging technologies: while he is deeply engaged in parametric design and digital fabrication, he also maintains a hands-on appreciation for craft—occasionally spending his free time flint knapping stone tools.













































